Press kit
Throughput
Build the city. Watch it breathe.
A city sim stripped to its essentials and pushed somewhere new. No popups. No spreadsheets. No fires to put out. Just zoning, roads, and a city that responds.
Every vehicle, every commuter, every truck calculates its own path in real time. Draw a new road and watch traffic reorganize. Rezone a district and watch the flow shift across the map.
The city has a pulse. Traffic flows on the eighth notes. Heavily trafficked streets glow red in unison on the half. The whole city moves in time with the music — or the music moves in time with the city. They're the same thing.
The base state is dark techno at 130. When the city tips euphoric, the soundtrack drops into 170 jungle. When it slides toward unrest, the music tells you that too.
Geometric, high-contrast, deliberately abstract. Inspired by the Atari era and pulled toward something futuristic. Built for headphones. Built for bass.
A city sim built for the trance state. The four-hour session. The kind of focus the genre used to deliver before it got buried under tutorials and popups.
Lock in.
Developer
Entanglement
Location
Brooklyn, NY
Platform
Steam (Windows, macOS, Linux)
Release
TBA
Genre
Puzzle / Action
Press contact
support@throughput.ggAssets
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